Send your nostalgic picture or video to onceuponawin@gmail.com All our submissions come from you. You can vote on other people's submissions on the Voting page.
“Is your person a man?”
“Does he have a beard?”
“Is he wearing glasses?”
“Is your person Andy?”
What a great game of questions. The best were when the questions started to get a little too creative, such as, “Do you think you could take your person in a fight?” And there was also the fun game of taping photos of friends, family and celebrities over the cards.
Epic win for things that provide endless hours of entertainment for free – all you need is a flat surface for a playing field and a piece of paper! We remember the best part being the field goal kick – inevitably it would lead to things like getting in trouble at Grandma’s or getting kicked out of the late night diner. Of course, sometimes playing a friendly game of paper football at the late night diner was a nice way of letting the waitress know that your food was taking too long.
We got this game for $1 from the flee market on a 5¼-inch floppy disk when we were kids. Then late at night or before they got home from work, we’d sneak into our parent’s office and play on the old 386. It was the first time most of us saw blood-splatter in a video game and it popularized first-person shooter style games. Remember all of the cool hidden rooms? How many of you had handmade maps on graphing paper so you could collect all of the secret compartment shwag?
Atari 2600 is full of win and awesome. Finally, you could bring the arcade home with you and you could stop pumping quarters into the arcades. There were more games and accessories for this thing than modern consoles. Or maybe it’s just because everything took up a lot more space.
You can tell this is hella old school because everyone in this commercial is using the Hunt and Peck typing method:
From Wikipedia:
The Atari 2600 is a video game console released in October 1977. It is credited with popularizing the use of microprocessor based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in. The first game console to use this format was the Fairchild Channel F. However, it was the Atari 2600 that made the plug-in concept popular among the game-playing public.
Originally known as the Atari VCS—for Video Computer System—the machine’s name was changed to “Atari 2600″ (from the unit’s Atari part number, CX2600) in 1982, after the release of the more advanced Atari 5200. The 2600 was typically bundled with two joystick controllers, a conjoined pair of paddle controllers, and a cartridge game—initially Combat and subsequently Pac-Man.
The Atari 2600 was wildly successful, and during the 1980s, “Atari” was a synonym for this model in mainstream media and, by extension, for video games in general, similar to “Nintendo” and “PlayStation” in the later 1980s and 1990s.
Remember how the first time you got one of these you would inevitably play it for hours, mostly because the it took forever to program where all your ships were? Then the game would be over in five minutes because while you were reading the instructions your brother would be looking at where all your ships were placed. Our memories of Electronic Battleship were nothing like Milton Bradley’s vision of it:
We suspect most people remember a game of Battleship that went a little more like this (funny how this kid makes a point of mentioning they make talking Battleship now like it’s something that we didn’t all play back in the 80’s):